Smuta (2024): On the instrumentalization of historical memory in a state-funded video game

28 October 2025

On April 4, 2024, the video game Smuta (“The Time of Troubles”) was released exclusively for the Russian market. Funded by the Russian government through the Internet Development Institute (IRI) to the tune of more than 500 million rubles, the game was designed to promote state-approved content among young people and to strengthen “civic identity”

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In the Name of the Party! (TBA): A Podcast Interview with the Developers of a Game Set in the Samosbor Universe (in Russian)

22 October 2025

Dear friends! Today on Video Games with History, we’re excited to share both an exclusive and a brand-new format for our channel: a podcast interview with the developers of the upcoming video game In the Name of the Party! — Mikhail (game design, code) and Evgeny (visual design). Together with our guide Larisa, we delve

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